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	<id>http://tvrswiki.net/index.php?action=history&amp;feed=atom&amp;title=Sundew_Framework</id>
	<title>Sundew Framework - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://tvrswiki.net/index.php?action=history&amp;feed=atom&amp;title=Sundew_Framework"/>
	<link rel="alternate" type="text/html" href="http://tvrswiki.net/index.php?title=Sundew_Framework&amp;action=history"/>
	<updated>2026-05-11T17:10:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.5</generator>
	<entry>
		<id>http://tvrswiki.net/index.php?title=Sundew_Framework&amp;diff=3893&amp;oldid=prev</id>
		<title>Krayfishkarl at 15:41, 20 March 2026</title>
		<link rel="alternate" type="text/html" href="http://tvrswiki.net/index.php?title=Sundew_Framework&amp;diff=3893&amp;oldid=prev"/>
		<updated>2026-03-20T15:41:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:41, 20 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sundew also allows for projection into the real world through the use of augmented reality, meaning that an avatar can interact almost seamlessly with a person in the real world.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sundew also allows for projection into the real world through the use of augmented reality, meaning that an avatar can interact almost seamlessly with a person in the real world.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Sundew Foundation originally started off as a non-profit organization funded by the Federation of Stellar Systems. With the collapse of the Federation, the Sundew Foundation has struggled to keep their research funded, and they have been approached multiple times by [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lore:Virtuoso|&lt;/del&gt;Virtuoso]] who offered to buy them. Every time, they have refused, but with the rise of crime across the galaxy, the offer has appeared more tempting to them.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Sundew Foundation originally started off as a non-profit organization funded by the Federation of Stellar Systems. With the collapse of the Federation, the Sundew Foundation has struggled to keep their research funded, and they have been approached multiple times by [[Virtuoso]] who offered to buy them. Every time, they have refused, but with the rise of crime across the galaxy, the offer has appeared more tempting to them.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Technical overview==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Technical overview==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Sundew Framework makes use of quantum computing servers which are located in planetary satellites, space stations and megastructures. They are located away from most human settlements due to the massive amount of heat generated from the vast processing power. They interface with quantum entanglement relays to allow for real-time communication across the galaxy.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Sundew Framework makes use of quantum computing servers which are located in planetary satellites, space stations and megastructures. They are located away from most human settlements due to the massive amount of heat generated from the vast processing power. They interface with quantum entanglement relays to allow for real-time communication across the galaxy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://tvrswiki.net/index.php?title=Sundew_Framework&amp;diff=3213&amp;oldid=prev</id>
		<title>Krayfishkarl at 02:58, 30 May 2025</title>
		<link rel="alternate" type="text/html" href="http://tvrswiki.net/index.php?title=Sundew_Framework&amp;diff=3213&amp;oldid=prev"/>
		<updated>2025-05-30T02:58:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:58, 30 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the time of the Federation, there were strict regulations on how realistic VR worlds could be. Hyper realistic worlds were mandated to have an easy way of escape to mitigate cases of virtual dissociation, a mental illness where a person can no longer distinguish between the real and virtual worlds. With the collapse of the Federation, this law is no longer strictly enforced. These hyper realistic worlds are often sold on the black market and are occasionally used as weapons of psychological manipulation by nefarious parties.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the time of the Federation, there were strict regulations on how realistic VR worlds could be. Hyper realistic worlds were mandated to have an easy way of escape to mitigate cases of virtual dissociation, a mental illness where a person can no longer distinguish between the real and virtual worlds. With the collapse of the Federation, this law is no longer strictly enforced. These hyper realistic worlds are often sold on the black market and are occasionally used as weapons of psychological manipulation by nefarious parties.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{PHIA Phorce Universe}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://tvrswiki.net/index.php?title=Sundew_Framework&amp;diff=2855&amp;oldid=prev</id>
		<title>Krayfishkarl at 00:52, 15 October 2023</title>
		<link rel="alternate" type="text/html" href="http://tvrswiki.net/index.php?title=Sundew_Framework&amp;diff=2855&amp;oldid=prev"/>
		<updated>2023-10-15T00:52:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:52, 15 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Sundew Framework&#039;&#039;&#039; refers to any decentralized virtual worlds that use the standardized family of Sundew programming languages, also known as S languages. Worlds that run on the Sundew Engine allow for easy cross compatibility with virtual worlds from derivative engines as well as optimized utilization of the FTL communication, allowing users to make use of avatars that will work in almost any world. The corporation that curates and maintains the servers that run off Sundew is known as the [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lore:Sundew Foundation|&lt;/del&gt;Sundew Foundation]]. In addition, other organizations such as the Archaeology Guild have sought to retrofit defunct non-Sundew worlds to have universal compatibility.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Sundew Framework&#039;&#039;&#039; refers to any decentralized virtual worlds that use the standardized family of Sundew programming languages, also known as S languages. Worlds that run on the Sundew Engine allow for easy cross compatibility with virtual worlds from derivative engines as well as optimized utilization of the FTL communication, allowing users to make use of avatars that will work in almost any world. The corporation that curates and maintains the servers that run off Sundew is known as the [[Sundew Foundation]]. In addition, other organizations such as the Archaeology Guild have sought to retrofit defunct non-Sundew worlds to have universal compatibility.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With the aid of AI generation, users can create massive, customizable virtual worlds. Anyone using avatars within a Sundew-based world is also able to use special virtual-reality abilities, though proper use of them requires extensive training. Practitioners can spend years learning how to control the AI functions to create a variety of different effects and abilities.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With the aid of AI generation, users can create massive, customizable virtual worlds. Anyone using avatars within a Sundew-based world is also able to use special virtual-reality abilities, though proper use of them requires extensive training. Practitioners can spend years learning how to control the AI functions to create a variety of different effects and abilities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://tvrswiki.net/index.php?title=Sundew_Framework&amp;diff=2852&amp;oldid=prev</id>
		<title>Krayfishkarl at 16:27, 13 October 2023</title>
		<link rel="alternate" type="text/html" href="http://tvrswiki.net/index.php?title=Sundew_Framework&amp;diff=2852&amp;oldid=prev"/>
		<updated>2023-10-13T16:27:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:27, 13 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Sundew Framework makes use of quantum computing servers which are located in planetary satellites, space stations and megastructures. They are located away from most human settlements due to the massive amount of heat generated from the vast processing power. They interface with quantum entanglement relays to allow for real-time communication across the galaxy.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Sundew Framework makes use of quantum computing servers which are located in planetary satellites, space stations and megastructures. They are located away from most human settlements due to the massive amount of heat generated from the vast processing power. They interface with quantum entanglement relays to allow for real-time communication across the galaxy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Sundew Engine renders with atoms rather than polygons, allowing for the creation of virtual worlds with levels of details matching the real world. However, in the events of low latency, the engine has the capability of virtualizing levels of detail to fill in missing data and to save on performance.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Sundew Engine renders with atoms rather than polygons, allowing for the creation of virtual worlds with levels of details matching the real world. However, in the events of low latency, the engine has the capability of virtualizing levels of detail to fill in missing data and to save on performance&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Sundew Engine was designed to be very generic and adaptable. While root level commands and admin privileges are unavailable to the user, every world has defined rules over how realistic they are and what abilities a person has within the world. Once established, these rules can only be changed through the logic available within that world. While it is unknown how exactly it works, it is thought a highly sophisticated learning language model controls these rules. For all intents and purposes, many consider Sundew-based worlds to be indistinguishable from parallel universes&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Much of the virtual worlds are maintained by a procedural AI which automatically addresses low level issues with its code and manages its memory use accordingly. It can also procedurally generate new virtual worlds on its own by simulating programs that make use of evolutionary, adaptable algorithms - essentially a digital version of Darwinian evolution. As a result, this has occasionally resulted in the creation of sentient minds known as virtual life forms. These virtual life forms live in a digital ecosystem, and some are intelligent enough to operate in a society parallel to humans.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Much of the virtual worlds are maintained by a procedural AI which automatically addresses low level issues with its code and manages its memory use accordingly. It can also procedurally generate new virtual worlds on its own by simulating programs that make use of evolutionary, adaptable algorithms - essentially a digital version of Darwinian evolution. As a result, this has occasionally resulted in the creation of sentient minds known as virtual life forms. These virtual life forms live in a digital ecosystem, and some are intelligent enough to operate in a society parallel to humans.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://tvrswiki.net/index.php?title=Sundew_Framework&amp;diff=2747&amp;oldid=prev</id>
		<title>Krayfishkarl at 02:09, 20 March 2023</title>
		<link rel="alternate" type="text/html" href="http://tvrswiki.net/index.php?title=Sundew_Framework&amp;diff=2747&amp;oldid=prev"/>
		<updated>2023-03-20T02:09:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:09, 20 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{PHIA Phorce Universe}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{PHIA Phorce Universe}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lore&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Terminology&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://tvrswiki.net/index.php?title=Sundew_Framework&amp;diff=2619&amp;oldid=prev</id>
		<title>Krayfishkarl: Krayfishkarl moved page Lore:Sundew Framework to Sundew Framework without leaving a redirect</title>
		<link rel="alternate" type="text/html" href="http://tvrswiki.net/index.php?title=Sundew_Framework&amp;diff=2619&amp;oldid=prev"/>
		<updated>2023-02-12T20:52:17Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl moved page &lt;a href=&quot;/index.php?title=Lore:Sundew_Framework&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Lore:Sundew Framework (page does not exist)&quot;&gt;Lore:Sundew Framework&lt;/a&gt; to &lt;a href=&quot;/ph/Sundew_Framework&quot; title=&quot;Sundew Framework&quot;&gt;Sundew Framework&lt;/a&gt; without leaving a redirect&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:52, 12 February 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://tvrswiki.net/index.php?title=Sundew_Framework&amp;diff=2557&amp;oldid=prev</id>
		<title>Krayfishkarl at 05:36, 5 January 2023</title>
		<link rel="alternate" type="text/html" href="http://tvrswiki.net/index.php?title=Sundew_Framework&amp;diff=2557&amp;oldid=prev"/>
		<updated>2023-01-05T05:36:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:36, 5 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Sundew Engine renders with atoms rather than polygons, allowing for the creation of virtual worlds with levels of details matching the real world. However, in the events of low latency, the engine has the capability of virtualizing levels of detail to fill in missing data and to save on performance.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Sundew Engine renders with atoms rather than polygons, allowing for the creation of virtual worlds with levels of details matching the real world. However, in the events of low latency, the engine has the capability of virtualizing levels of detail to fill in missing data and to save on performance.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Much of the virtual worlds are maintained by a procedural AI which automatically addresses low level issues with its code and manages its memory use accordingly. It can also procedurally generate new virtual worlds on its own by simulating programs that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;evolve based on &lt;/del&gt;Darwinian evolution. As a result, this has occasionally resulted in the creation of sentient minds known as virtual life forms. These virtual life forms live in a digital ecosystem, and some are intelligent enough to operate in a society parallel to humans.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Much of the virtual worlds are maintained by a procedural AI which automatically addresses low level issues with its code and manages its memory use accordingly. It can also procedurally generate new virtual worlds on its own by simulating programs that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make use of evolutionary, adaptable algorithms - essentially a digital version of &lt;/ins&gt;Darwinian evolution. As a result, this has occasionally resulted in the creation of sentient minds known as virtual life forms. These virtual life forms live in a digital ecosystem, and some are intelligent enough to operate in a society parallel to humans.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because the original Sundew AI was written thousands of years ago, much of the original documentation on how it works is lost. As such, while an extensive, customizable API is available to the public, the majority of the low level source code of Sundew is unavailable. Theoretically, if one were to learn how to jailbreak Sundew, one could effectively acquire god-like powers within the virtual realm. However, this is rumored to be nearly impossible as the Sundew AI has evolved to safeguard itself by automatically patching out potential security vulnerabilities.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because the original Sundew AI was written thousands of years ago, much of the original documentation on how it works is lost. As such, while an extensive, customizable API is available to the public, the majority of the low level source code of Sundew is unavailable. Theoretically, if one were to learn how to jailbreak Sundew, one could effectively acquire god-like powers within the virtual realm. However, this is rumored to be nearly impossible as the Sundew AI has evolved to safeguard itself by automatically patching out potential security vulnerabilities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://tvrswiki.net/index.php?title=Sundew_Framework&amp;diff=2556&amp;oldid=prev</id>
		<title>Krayfishkarl: Created page with &quot;The &#039;&#039;&#039;Sundew Framework&#039;&#039;&#039; refers to any decentralized virtual worlds that use the standardized family of Sundew programming languages, also known as S languages. Worlds that run on the Sundew Engine allow for easy cross compatibility with virtual worlds from derivative engines as well as optimized utilization of the FTL communication, allowing users to make use of avatars that will work in almost any world. The corporation that curates and maintains the servers that run...&quot;</title>
		<link rel="alternate" type="text/html" href="http://tvrswiki.net/index.php?title=Sundew_Framework&amp;diff=2556&amp;oldid=prev"/>
		<updated>2023-01-05T05:34:15Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Sundew Framework&amp;#039;&amp;#039;&amp;#039; refers to any decentralized virtual worlds that use the standardized family of Sundew programming languages, also known as S languages. Worlds that run on the Sundew Engine allow for easy cross compatibility with virtual worlds from derivative engines as well as optimized utilization of the FTL communication, allowing users to make use of avatars that will work in almost any world. The corporation that curates and maintains the servers that run...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Sundew Framework&amp;#039;&amp;#039;&amp;#039; refers to any decentralized virtual worlds that use the standardized family of Sundew programming languages, also known as S languages. Worlds that run on the Sundew Engine allow for easy cross compatibility with virtual worlds from derivative engines as well as optimized utilization of the FTL communication, allowing users to make use of avatars that will work in almost any world. The corporation that curates and maintains the servers that run off Sundew is known as the [[Lore:Sundew Foundation|Sundew Foundation]]. In addition, other organizations such as the Archaeology Guild have sought to retrofit defunct non-Sundew worlds to have universal compatibility.&lt;br /&gt;
&lt;br /&gt;
With the aid of AI generation, users can create massive, customizable virtual worlds. Anyone using avatars within a Sundew-based world is also able to use special virtual-reality abilities, though proper use of them requires extensive training. Practitioners can spend years learning how to control the AI functions to create a variety of different effects and abilities.&lt;br /&gt;
&lt;br /&gt;
Sundew also allows for projection into the real world through the use of augmented reality, meaning that an avatar can interact almost seamlessly with a person in the real world.&lt;br /&gt;
==History==&lt;br /&gt;
The Sundew Foundation originally started off as a non-profit organization funded by the Federation of Stellar Systems. With the collapse of the Federation, the Sundew Foundation has struggled to keep their research funded, and they have been approached multiple times by [[Lore:Virtuoso|Virtuoso]] who offered to buy them. Every time, they have refused, but with the rise of crime across the galaxy, the offer has appeared more tempting to them. &lt;br /&gt;
==Technical overview==&lt;br /&gt;
The Sundew Framework makes use of quantum computing servers which are located in planetary satellites, space stations and megastructures. They are located away from most human settlements due to the massive amount of heat generated from the vast processing power. They interface with quantum entanglement relays to allow for real-time communication across the galaxy.&lt;br /&gt;
&lt;br /&gt;
The Sundew Engine renders with atoms rather than polygons, allowing for the creation of virtual worlds with levels of details matching the real world. However, in the events of low latency, the engine has the capability of virtualizing levels of detail to fill in missing data and to save on performance. &lt;br /&gt;
&lt;br /&gt;
Much of the virtual worlds are maintained by a procedural AI which automatically addresses low level issues with its code and manages its memory use accordingly. It can also procedurally generate new virtual worlds on its own by simulating programs that evolve based on Darwinian evolution. As a result, this has occasionally resulted in the creation of sentient minds known as virtual life forms. These virtual life forms live in a digital ecosystem, and some are intelligent enough to operate in a society parallel to humans.&lt;br /&gt;
&lt;br /&gt;
Because the original Sundew AI was written thousands of years ago, much of the original documentation on how it works is lost. As such, while an extensive, customizable API is available to the public, the majority of the low level source code of Sundew is unavailable. Theoretically, if one were to learn how to jailbreak Sundew, one could effectively acquire god-like powers within the virtual realm. However, this is rumored to be nearly impossible as the Sundew AI has evolved to safeguard itself by automatically patching out potential security vulnerabilities.&lt;br /&gt;
==Regulations==&lt;br /&gt;
In the time of the Federation, there were strict regulations on how realistic VR worlds could be. Hyper realistic worlds were mandated to have an easy way of escape to mitigate cases of virtual dissociation, a mental illness where a person can no longer distinguish between the real and virtual worlds. With the collapse of the Federation, this law is no longer strictly enforced. These hyper realistic worlds are often sold on the black market and are occasionally used as weapons of psychological manipulation by nefarious parties.&lt;br /&gt;
&lt;br /&gt;
{{PHIA Phorce Universe}}&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
</feed>