Kristoph Langusten: Difference between revisions

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==Skills and Abilities==
==Skills and Abilities==
Kristoph's primary skill is his neural interface to control clouds of nanobots which he keeps stored in a wand or staff that he carries with him. With the power of thought alone, he can think the nanobots to take virtually any shape he needs. For example, he can materialize platforms to step up on or to use as a barrier. He can also launch the nanobots as blunt objects or have them dissipate into gusts of projectiles that move at high speeds. The only limitation to this ability is his own creativity, the number of functional nanobots in his possession and the mental energy to form said nanobots into the shapes he requires. He can strain his mind if he pushes himself too hard, but over the years, he has gotten more mentally resilient. He can recharge himself with enough rest.
Kristoph's primary skill is his neural interface to control clouds of nanobots which he keeps stored in a wand or staff that he carries with him. With the power of thought alone, he can think the nanobots to take virtually any shape he needs. For example, he can materialize platforms to step up on or to use as a barrier. He can also launch the nanobots as blunt objects or have them dissipate into gusts of projectiles that move at high speeds. The only limitation to this ability is his own creativity, the number of functional nanobots in his possession and the mental energy to form said nanobots into the shapes he requires. He can strain his mind if he pushes himself too hard, but over the years, he has gotten more mentally resilient. He can recharge himself with enough rest.
Performing the telepathic commands requires only his thoughts, but in practice, he usually performs hand movements to help focus himself and to keep his balance. The gestures he makes helps to guide the nanobots certain ways.


In most situations, he carries a wand though staves are used if he expects a more intense encounter - as staves can hold more nanobots. The nanobots also wear and tear after a long time of use where they become less receptive to commands. This can usually be remedied by either replacing his weapon or by allowing his wand/staff to perform its self-repair function on the damaged nanobots. In a pinch, should he find himself short on nanobots, he is also trained in using the wands and staves as blunt weapons.
In most situations, he carries a wand though staves are used if he expects a more intense encounter - as staves can hold more nanobots. The nanobots also wear and tear after a long time of use where they become less receptive to commands. This can usually be remedied by either replacing his weapon or by allowing his wand/staff to perform its self-repair function on the damaged nanobots. In a pinch, should he find himself short on nanobots, he is also trained in using the wands and staves as blunt weapons.

Revision as of 03:23, 28 May 2025

Kristoph Langusten
Nationality Merinian
Organization PHIA Phorce, House Langusten
Species Human
Height 6'0"


Kristoph Langusten is a young noble of House Langusten - one of the floating provinces of the water world of Merin. Since he was a child, he was raised as a nanomage, an individual augmented with a neural interface allowing for telepathic control over clouds of nanobots that can be manipulated to form different shapes and be moved at different speeds. While gifted in his abilities, as a teenager, he had to put them to use in combat when the Virtual Wars spread to his home. Though he fought valiantly, he was eventually forced to flee to Yeddo when the Insurgency took over his home.

Before he left, his family had made a consciousness backup of him in the event that something terrible were to happen to him. However, when the enemy forces captured the Langusten province, they used the stored consciousness backup to create an exact clone of Kristoph, except warped to serve their purposes. This clone eventually came to be known as the Dark Mage, a ruthless nanomage mercenary that effectively embodied all of Kristoph's darkest thoughts and attributes.

Kristoph joined the PHIA Phorce in a chance encounter while they were both trying to track down the Dark Mage. Initially, the PHIA Phorce mistook Kristoph for the Dark Mage resulting in a combat encounter between the two of them, but after clearing up the misunderstanding, Kristoph joined up in hopes of working together to find his rival and destroy him.

Appearance

Kristoph is a tall, thin man. He is clean shaven with medium-length brown hair and blue eyes. His usual attire is a fitted astronomy-patterned blue robe and a pointed hat which casts a heavy shadow over his face. He also wears large brown gloves and boots.

Personality

Kristoph is very intelligent and articulated. While he prefers to keep to himself and his studies, he is otherwise very polite and cordial towards others - exhibiting a calm gentlemanly demeanor at nearly all times. Despite being very reserved, he maintains a clever, if not a little dry, sense of humor. He is still haunted by his experience in the Virtual Wars, and he prefers not to talk about it, rather focusing at the task at hand.

He has a peculiar affinity for sweets, especially chocolate. Because his primary abilities involve using his thoughts to control nanobots, he craves any sort of sugar very frequently.

Skills and Abilities

Kristoph's primary skill is his neural interface to control clouds of nanobots which he keeps stored in a wand or staff that he carries with him. With the power of thought alone, he can think the nanobots to take virtually any shape he needs. For example, he can materialize platforms to step up on or to use as a barrier. He can also launch the nanobots as blunt objects or have them dissipate into gusts of projectiles that move at high speeds. The only limitation to this ability is his own creativity, the number of functional nanobots in his possession and the mental energy to form said nanobots into the shapes he requires. He can strain his mind if he pushes himself too hard, but over the years, he has gotten more mentally resilient. He can recharge himself with enough rest.

Performing the telepathic commands requires only his thoughts, but in practice, he usually performs hand movements to help focus himself and to keep his balance. The gestures he makes helps to guide the nanobots certain ways.

In most situations, he carries a wand though staves are used if he expects a more intense encounter - as staves can hold more nanobots. The nanobots also wear and tear after a long time of use where they become less receptive to commands. This can usually be remedied by either replacing his weapon or by allowing his wand/staff to perform its self-repair function on the damaged nanobots. In a pinch, should he find himself short on nanobots, he is also trained in using the wands and staves as blunt weapons.

Template:PHIA Phorce Universe