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  • ...to decrypting and decompiling them to make them compatible with modern VR worlds - either through porting or through emulation. ...s and file corruption. As such, highly trained experts are sent into these worlds to stabilize these algorithms.
    2 KB (301 words) - 17:19, 16 September 2023
  • ...in new ways makes it highly unpredictable. Some procedurally generated VR worlds may contain code and information which can impact the development of more m
    1 KB (215 words) - 05:10, 14 September 2023
  • A different person from the PHIA we know from real-world The Virtual Reality Show, the '''PHIA''' of the PHIA Phorce Universe is a young woman with a ra ...ons are a set of two plasma swords which translate one-to-one into virtual reality.
    1 KB (209 words) - 05:50, 9 March 2024
  • ...eality engine that allows its users to seamlessly interact with almost any virtual world. They are in deep collaboration with the [[Archaeology Guild]]. For m The documentation of the earliest code used for Sundew Framework-based worlds has been lost, meaning it is currently unknown if it's possible to jailbrea
    763 bytes (115 words) - 01:06, 15 October 2023
  • ...s such as the Archaeology Guild have sought to retrofit defunct non-Sundew worlds to have universal compatibility. ...ng avatars within a Sundew-based world is also able to use special virtual-reality abilities, though proper use of them requires extensive training. Practitio
    5 KB (737 words) - 00:52, 15 October 2023
  • ...ne]]. Tevaris consists of an entire planet as well as multiple related sub-worlds curated by AI gods. This world has been active for more than 5,000 years. ...licious AI known as the [[Oracle]] threatened to compromise all of virtual reality under its rule, the PH Bloodline created Tevaris to preserve the memories o
    2 KB (341 words) - 02:56, 15 March 2024
  • ...forgotten that they were in VR until first contact was made by The Virtual Reality Show many years after it was abandoned. ...t originated in the Dreaming Kingdoms have actually been used during the [[Virtual Wars]].
    2 KB (380 words) - 00:21, 14 September 2023
  • ...nova also damaged local data centers resulting in the loss of countless VR worlds with only incomplete backups surviving. Even hundreds of years later, the p ...to a world known as [[The Boomtowns]], a series of unexplored AI generated worlds. A major issue as of late has been that local gangs have created an extorti
    4 KB (728 words) - 16:49, 26 October 2023
  • ...rchaeology Guild]] as the planet itself is a major digsite of lost virtual reality technology. They work to uncover the mysteries left behind by Fractal Corpo ...f computers which contain information, code snippets and files for lost VR worlds are common incentives to go exploring here.
    2 KB (360 words) - 03:33, 14 March 2024
  • *The virtual reality industry catches on, facilitating the development of many technologies from ...obes are sent to other solar systems to evaluate the habitability of other worlds.
    5 KB (784 words) - 03:32, 14 March 2024
  • ...supposedly be more convenient. It would nourish and improve upon favorable worlds while outright destroying others in order to free up space for its expansio ...ver, code fragments of this AI survived and have returned in the form of [[virtual life forms]] known as demons. Due to the Oracle becoming fragmented, these
    3 KB (575 words) - 22:15, 8 March 2024
  • ...ult, Yeddo has historically been home to the leading innovators on virtual reality technology and faster-than-light communication. ...tion relays. They aid in the large bandwidths required to transmit virtual reality instances across the galaxy. Their remote location away from human civiliza
    12 KB (1,922 words) - 03:07, 3 April 2024